Haskell bindings

These Haskell bindings make large use of c2hs to generate much of the code, so
Unicorn's const_generator is not used.

The emulator is based on the Either monad transformer. The IO monad is used to
run the underlying Unicorn library, while the Either monad is used to handle
errors.

Instructions on how to build the bindings are located in
bindings/haskell/README.TXT. The same samples found in samples/ can be found
in bindings/haskell/samples. They should produce the same output, with slight
differences in their error handling and messaging.
This commit is contained in:
Adrian Herrera
2016-04-06 09:21:36 +10:00
parent affe94d5fe
commit 74aaf3b321
28 changed files with 2994 additions and 1 deletions

View File

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{-|
Module : Unicorn.Hook
Description : Unicorn hooks.
Copyright : (c) Adrian Herrera, 2016
License : GPL-2
Insert hook points into the Unicorn emulator engine.
-}
module Unicorn.Hook (
-- * Hook types
Hook,
MemoryHookType(..),
MemoryEventHookType(..),
MemoryAccess(..),
-- * Hook callbacks
CodeHook,
InterruptHook,
BlockHook,
InHook,
OutHook,
SyscallHook,
MemoryHook,
MemoryReadHook,
MemoryWriteHook,
MemoryEventHook,
-- * Hook callback management
codeHookAdd,
interruptHookAdd,
blockHookAdd,
inHookAdd,
outHookAdd,
syscallHookAdd,
memoryHookAdd,
memoryEventHookAdd,
hookDel,
) where
import Control.Monad
import Control.Monad.Trans.Class
import Control.Monad.Trans.Either (hoistEither, left, right)
import Foreign
import Unicorn.Internal.Core
import Unicorn.Internal.Hook
import Unicorn.Internal.Util
import qualified Unicorn.CPU.X86 as X86
-------------------------------------------------------------------------------
-- Hook callback management (registration and deletion)
-------------------------------------------------------------------------------
-- | Register a callback for a code hook event.
codeHookAdd :: Storable a
=> Engine -- ^ 'Unicorn' engine handle
-> CodeHook a -- ^ Code hook callback
-> a -- ^ User-defined data. This will be passed to
-- the callback function
-> Word64 -- ^ Start address
-> Word64 -- ^ End address
-> Emulator Hook -- ^ The hook handle on success, or an 'Error'
-- on failure
codeHookAdd uc callback userData begin end = do
result <- lift . alloca $ \userDataPtr -> do
poke userDataPtr userData
funPtr <- marshalCodeHook callback
getResult $ ucHookAdd uc HookCode funPtr userDataPtr begin end
hoistEither result
-- | Register a callback for an interrupt hook event.
interruptHookAdd :: Storable a
=> Engine -- ^ 'Unicorn' engine handle
-> InterruptHook a -- ^ Interrupt callback
-> a -- ^ User-defined data. This will be passed
-- to the callback function
-> Word64 -- ^ Start address
-> Word64 -- ^ End address
-> Emulator Hook -- ^ The hook handle on success, or 'Error'
-- on failure
interruptHookAdd uc callback userData begin end = do
result <- lift . alloca $ \userDataPtr -> do
poke userDataPtr userData
funPtr <- marshalInterruptHook callback
getResult $ ucHookAdd uc HookIntr funPtr userDataPtr begin end
hoistEither result
-- | Register a callback for a block hook event.
blockHookAdd :: Storable a
=> Engine -- ^ 'Unicorn' engine handle
-> BlockHook a -- ^ Block callback
-> a -- ^ User-defined data. This will be passed to
-- the callback function
-> Word64 -- ^ Start address
-> Word64 -- ^ End address
-> Emulator Hook -- ^ The hook handle on success, or an 'Error'
-- on failure
blockHookAdd uc callback userData begin end = do
result <- lift . alloca $ \userDataPtr -> do
poke userDataPtr userData
funPtr <- marshalBlockHook callback
getResult $ ucHookAdd uc HookBlock funPtr userDataPtr begin end
hoistEither result
-- | Register a callback for an IN instruction hook event (X86).
inHookAdd :: Storable a
=> Engine -- ^ 'Unicorn' engine handle
-> InHook a -- ^ IN instruction callback
-> a -- ^ User-defined data. This will be passed to the
-- callback function
-> Word64 -- ^ Start address
-> Word64 -- ^ End address
-> Emulator Hook -- ^ The hook handle on success, or an 'Error' on
-- failure
inHookAdd uc callback userData begin end = do
result <- lift . alloca $ \userDataPtr -> do
poke userDataPtr userData
funPtr <- marshalInHook callback
getResult $ ucInsnHookAdd uc HookInsn funPtr userDataPtr begin end
X86.In
hoistEither result
-- | Register a callback for an OUT instruction hook event (X86).
outHookAdd :: Storable a
=> Engine -- ^ 'Unicorn' engine handle
-> OutHook a -- ^ OUT instruction callback
-> a -- ^ User-defined data. This will be passed to the
-- callback function
-> Word64 -- ^ Start address
-> Word64 -- ^ End address
-> Emulator Hook -- ^ The hook handle on success, or an 'Error' on
-- failure
outHookAdd uc callback userData begin end = do
result <- lift . alloca $ \userDataPtr -> do
poke userDataPtr userData
funPtr <- marshalOutHook callback
getResult $ ucInsnHookAdd uc HookInsn funPtr userDataPtr begin end
X86.Out
hoistEither result
-- | Register a callback for a SYSCALL instruction hook event (X86).
syscallHookAdd :: Storable a
=> Engine -- ^ 'Unicorn' engine handle
-> SyscallHook a -- ^ SYSCALL instruction callback
-> a -- ^ User-defined data. This will be passed to
-- the callback function
-> Word64 -- ^ Start address
-> Word64 -- ^ End address
-> Emulator Hook -- ^ The hook handle on success, or an 'Error'
-- on failure
syscallHookAdd uc callback userData begin end = do
result <- lift . alloca $ \userDataPtr -> do
poke userDataPtr userData
funPtr <- marshalSyscallHook callback
getResult $ ucInsnHookAdd uc HookInsn funPtr userDataPtr begin end
X86.Syscall
hoistEither result
-- | Register a callback for a valid memory access event.
memoryHookAdd :: Storable a
=> Engine -- ^ 'Unicorn' engine handle
-> MemoryHookType -- ^ A valid memory access (e.g. read, write,
-- etc.) to trigger the callback on
-> MemoryHook a -- ^ Memory access callback
-> a -- ^ User-defined data. This will be passed to
-- the callback function
-> Word64 -- ^ Start address
-> Word64 -- ^ End address
-> Emulator Hook -- ^ The hook handle on success, or an 'Error'
-- on failure
memoryHookAdd uc memHookType callback userData begin end = do
result <- lift . alloca $ \userDataPtr -> do
poke userDataPtr userData
funPtr <- marshalMemoryHook callback
getResult $ ucHookAdd uc memHookType funPtr userDataPtr begin end
hoistEither result
-- | Register a callback for an invalid memory access event.
memoryEventHookAdd :: Storable a
=> Engine -- ^ 'Unicorn' engine handle
-> MemoryEventHookType -- ^ An invalid memory access (e.g.
-- read, write, etc.) to trigger
-- the callback on
-> MemoryEventHook a -- ^ Invalid memory access callback
-> a -- ^ User-defined data. This will
-- be passed to the callback
-- function
-> Word64 -- ^ Start address
-> Word64 -- ^ End address
-> Emulator Hook -- ^ The hook handle on success, or
-- an 'Error' on failure
memoryEventHookAdd uc memEventHookType callback userData begin end = do
result <- lift . alloca $ \userDataPtr -> do
poke userDataPtr userData
funPtr <- marshalMemoryEventHook callback
getResult $ ucHookAdd uc memEventHookType funPtr userDataPtr begin end
hoistEither result
-- | Unregister (remove) a hook callback.
hookDel :: Engine -- ^ 'Unicorn' engine handle
-> Hook -- ^ 'Hook' handle
-> Emulator () -- ^ 'ErrOk' on success, or other value on failure
hookDel uc hook = do
err <- lift $ ucHookDel uc hook
if err == ErrOk then
right ()
else
left err
-------------------------------------------------------------------------------
-- Helper functions
-------------------------------------------------------------------------------
-- Takes the tuple returned by `ucHookAdd`, an IO (Error, Hook), and
-- returns either a `Right Hook` if no error occurred or a `Left Error` if an
-- error occurred
getResult :: IO (Error, Hook) -> IO (Either Error Hook)
getResult =
liftM (uncurry checkResult)
where checkResult err hook =
if err == ErrOk then
Right hook
else
Left err