Fix msvc build
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@ -454,12 +454,11 @@ void tcg_region_reset_all(TCGContext *tcg_ctx)
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#ifndef NDEBUG
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bool err = tcg_region_initial_alloc__locked(tcg_ctx);
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g_assert(!err);
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#else
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tcg_region_initial_alloc__locked(tcg_ctx);
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#endif
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g_assert(!err);
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tcg_region_tree_reset_all(tcg_ctx);
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}
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